Mass Effect is a science fiction action role-playing third-person shooter video game series developed by the Canadian company BioWare and released for the Xbox 360, PlayStation 3, and Microsoft Windows, with the third installment also released on the Wii U. The fourth game is expected to release on Windows, PlayStation 4 and Xbox One.
The original trilogy largely revolves around a soldier named Commander Shepard, whose mission is to save the galaxy from a race of powerful mechanical beings known as the Reapers and their agents, including the first game’s antagonist Saren Arterius. The first game, released in 2007, sees Shepard investigating Saren, whom Shepard slowly comes to understand is operating under the guidance of Sovereign, a Reaper left behind in the Milky Way tens of thousands of years before, when the Reapers exterminated virtually all sentient organic life in the galaxy as part of a recurrent cycle of genocide for an unknown purpose. Sovereign’s purpose is to trigger the imminent return of the Reaper fleet hibernating in extra-galactic dark space, restarting the process of extermination. The second game takes place two years later, and sees Shepard battling the Collectors, an alien race abducting entire human colonies in a plan to help the Reapers return to the Milky Way. The final game of Shepard’s trilogy centers on the war being waged against the Reapers.
All of the first three major installments of the Mass Effect series have been met with commercial success as well as critical acclaim. The series is highly regarded for its narrative, character development, voice acting, universe, and emphasis on player choice affecting the experience.
Miranda Lawson is a fictional character in the role-playing video game series Mass Effect by BioWare. In it, Miranda is an officer of the pro-human group Cerberus, first appearing in Mass Effect Galaxy and then serving as a squadmate in Mass Effect 2. In addition to these, the character also makes an appearance in the Mass Effect: Redemption comic series, in Mass Effect 3 (provided the player does not import a save where she dies), and in issues 5, 6, 8 and 9 of the Mass Effect: Foundation comic series. She is revealed to have been genetically designed by her father (Henry Lawson) to be perfect, and ran away from home to join Cerberus.
Yvonne Strahovski voices Miranda and provided the model for her. Like Strahovski, Miranda was originally blonde but the character was changed to have black hair to complement her “femme fatale” look. Camera angles and shots were employed to emphasise her sexuality. David Kates composed her theme for Mass Effect 2.
The character was well-received, with Strahovski being nominated for “Best Performance by a Human Female” in the Spike Video Game Awards. Her design came into attention; however, 1UP.com’s Ryan Winterhalter criticised the game’s numerous camera shots of her behind, something David Silverman defended due to her character.